Known issueFixUpdated · 38 replies on Steam
KoboldKare Is Crashing/freezing! What to Try: (Workarounds)
Short answer
Suggested fix (unconfirmed): Update your graphics drivers to the latest
How to fix it
Update your graphics drivers
- Windows does not update GPU drivers automatically. Install the latest driver from the manufacturer’s website (NVIDIA, AMD, Intel, etc.). This alone resolves most crashes and freezes.
Avoid old compatibility settings
- Recent updates removed special compatibility modes for KoboldKare. If you have any compatibility options forced in the game’s properties, disable them and let the game run with its default settings.
Try a different Proton version (Linux/Steam Deck)
- If you are playing on Linux or a Steam Deck, experiment with another Proton build.
- In Steam, right‑click the game → Properties → Compatibility → “Force the use of a specific Steam Play compatibility tool” and select a different Proton version.
- Note that switching Proton can hide your existing saves until you launch the game with the original version again.
Test with the latest SteamOS beta (Steam Deck only)
- Some users reported fewer crashes after opting into the SteamOS beta channel. If you are on a Deck, enable the beta update in System Settings → System → OS Updates → “Beta” and reboot.
Use launch options that disable problematic features
- Add the following parameters to the game’s launch options (Steam → Properties → General → Launch Options):
-noaudio -novsync - These flags can help if the freeze is related to audio processing or V‑Sync timing.
- Add the following parameters to the game’s launch options (Steam → Properties → General → Launch Options):
Reduce in‑game activity
- Crashes have been observed when a large number of kobolds are present. If possible, limit the number of active entities (e.g., avoid spawning many at once) to see if stability improves.
If it still doesn’t work
- Verify the game files through Steam to rule out corrupted assets.
- Run the game as administrator (Windows) or with elevated permissions (Linux).
- Check the Windows Event Viewer or Linux journal for error messages that point to a specific driver or library.
- Report the issue on the Steam discussion board, including your OS version, GPU model, driver version, and the Proton build you tried.
- Consider playing the game on a different device (e.g., a non‑Deck PC) to determine whether the problem is hardware‑specific.
What players reported
First of all, make sure that your graphics drivers are up-to-date. Windows does NOT do this automatically. See this article for more info on how: https://help.steampowered.com/en/faqs/view/5799-495f-1f25-d15b Certain integrated graphics cards might fail to launch the game with DirectX. Recently compatibility modes for KoboldKare have been removed. If updating your drivers doesn't help. Then your…
What players suggest
Hello Using a Steam Deck as my primary device or this game. Game version shows to be 482_26177228 I just booted up the game again today, and despite the number of kobolds I have, it didn't crash this time. What I found was the more activity I had, the more likely the crash. But today, so far so good. The only change I made today was allow a beta page for Steam OS to come through.
Hello there! The issue I'm having is sudden freezes over random lengths of time. It results in a frozen screen, which I can only quit out of using the steam menu. I'm using the most recent version of the steam software, and am not forcing compatibility, due to its "confirmed" status Odd thing, I noticed if you do force a proton version, your saves from the other version doesn't show up, until…
I'm having an issue, not major, since the game doesn't crash. But the game will freeze at random intervals and then continue. I'll try running those start-up parameters to see if that fixes it but I didn't know if it is a common issue *Update* Neither of the startup parameter commands fixed the issue
Did this work for you?
Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: crash, performance, directx, steam-deck, save, multiplayer