Known issueFixUpdated · 10 replies on Steam
Future Fragments: 30 Fps? (Workarounds)
Short answer
No confirmed fix yet. Players suggest: v=sQpzdIkOoes (Make sure the video settings is set to 60 fps or it won't be 60 fps...
The problem
Is it there any way to increase it?
What players suggest
Well if you really wanted to (and have a reasonably modern graphics card), you could use something like Lossless Scaling if you can't get past the 30 fps look. I just took a video to show you what it looks like... (Also running customized reshade filters I was toying with... just for fun!) https://www.youtube.com/watch?v=sQpzdIkOoes (Make sure the video settings is set to 60 fps or it won't be…
Also chiming in about Lossless Frames. I turned on the frame generation. Now, obviously, it can't create sprites that don't exist, but the movements on the screen look a lot smoother. I just set it to 60 fps and image scaling to 1440p. Played from start to finish and I didn't experience any issues with the game that could have been attributed to the Lossless Frames program. Just make sure that…
Future games will be in 60 FPS, but will likely also have multiple artists on board to accommodate doubling the workload, of course. I've got a Steam Deck myself though and didn't notice any issues while playing it; did you have VSync enabled in the options?
Did this work for you?
Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: crash, performance, steam-deck